Local Executor

LocalExecutor runs tasks by spawning processes in a controlled fashion in different modes.

Given that BaseExecutor has the option to receive a parallelism parameter to limit the number of process spawned, when this parameter is 0 the number of processes that LocalExecutor can spawn is unlimited.

The following strategies are implemented:

  • Unlimited Parallelism (self.parallelism == 0): In this strategy, LocalExecutor will
    spawn a process every time execute_async is called, that is, every task submitted to the
    LocalExecutor will be executed in its own process. Once the task is executed and the
    result stored in the result_queue, the process terminates. There is no need for a
    task_queue in this approach, since as soon as a task is received a new process will be
    allocated to the task. Processes used in this strategy are of class LocalWorker.
  • Limited Parallelism (self.parallelism > 0): In this strategy, the LocalExecutor spawns
    the number of processes equal to the value of self.parallelism at start time,
    using a task_queue to coordinate the ingestion of tasks and the work distribution among
    the workers, which will take a task as soon as they are ready. During the lifecycle of
    the LocalExecutor, the worker processes are running waiting for tasks, once the
    LocalExecutor receives the call to shutdown the executor a poison token is sent to the
    workers to terminate them. Processes used in this strategy are of class QueuedLocalWorker.

Arguably, SequentialExecutor could be thought as a LocalExecutor with limited parallelism of just 1 worker, i.e. self.parallelism = 1. This option could lead to the unification of the executor implementations, running locally, into just one LocalExecutor with multiple modes.

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